We have three studio cameras.
CAM 2 is used as the main desk camera—both anchors are visible at all times.
CAM 1 and
CAM 3 are used as side cameras, which focus on one specific anchor. These are used when introducing the next segment package.
Later on in the show—after all the packages are shown—
CAM 3 will be repositioned to point at a green screen. This part of the set serves as the place for both the sports desk and our school announcements.
Segment package playout
The main content of the show is in the form of segments loaded onto the media player. Playback starts automatically after switching to the source and will switch back automatically once the video finishes up. After the switch-back, the media player will queue the next segment in the list.
This is used for Sports Desk and school announcements. Two different backgrounds are used on the same screen and these, along with the presenters, will switch in-between cuts to transition from one part of the program to another.
Our graphics setup consists of running pre-prepared still images on a pair of downstream (post-PGM) keyers. These stills consist of lower thirds with names, a bug with our logo, and—rarely—full-screen informational graphics.
DSK 1 is dedicated to the bug which stays on for most of the show, while
DSK 2 is used for everything else (more temporary things).
We stream to YouTube in 720p. The stream should be accessible via a public link. A slight delay is employed to ensure that we have enough headroom to kill the livestream should anything unexpected happen.
Roughly an hour before the show starts, the anchor team will write a simple script that covers the program's opening, introducing and transitioning between segments, camera changes, and the program's closing. These will then be printed and rehearsed in the minutes leading up to the show start.
A talkback microphone is wired to a speaker in the studio and used to communicate with the technical production crew and on-camera talent.